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Old 11-10-2001, 07:52 AM   #20
250
Horus - Egyptian Sky God
 

Join Date: March 4, 2001
Location: either CA or MO
Age: 42
Posts: 2,674
quote:
Originally posted by frudi_x:
Dundee, with Improved Invisibility you'd still be unable to target a monk with spells. anyway, you're assuming the monk would actually attack the planetar. why bother, it's not like it can even hit him (too much). I had a monk with -18 AC. and the monk is also a lot faster than a planetar, meaning he can always outrun it.
also, with Greater Whirlwind he can kill the planetar in far less than a round, immediately turning invisible after it and the sorcerer/mage would have to have excelent timing to cast off a Time Stop before the monk is invisible again...

anyways, the monk can play the run-around for the four rounds it takes for PfMW to expire, than attack the spellcaster with a weapon that does elemental damage (that goes through stoneskin). with GW it doesn't matter he's not specialised with it.

now, I'm not saying monks are better than mages or sorcerers. in general I believe a spellcaster can kick serious but out of any warrior type. but I'm just trying to demonstrate that with proper strategy a warrior can outsmart a spellcaster.


edit: lol, I just read what DM of FAoIW wrote in the last post... using a Protection from Magic scroll on the spellcaster, haha. that is such a wonderfully brilliant idea
you're a genius DM of FAoIW

[ 11-10-2001: Message edited by: frudi_x ]



thank you, actually, this is discovered by my friend. (he and me started dueling each other back in IWD)

anywayz, in mplayer dueling, this scroll is forbidden

anyway, just let you all know for fairness' sake, the rules on mplayer were:

Legit Dueling:
1 No scroll of magic protection
2 One level nine spell each duel
3 Characters must be rolled
4 Characters must only go through the game once (this is too easy to abuse)
5 You can have five SAME items of any kind (eg: 5 extra healing potions, 5 scroll of Protection from Magical Weapon...)
6 No wand of ressurection (this thing full heals)
7 Staff of Magis is strongly advised to NOT use (a distasteful item which can make the duel go sour)
8 No Wand of Wonder (instant kill, no skill)
9 No pause
10 No preparation

this is just mplayer's traditional rules before ToB came out, and ofc, there are duels "Allow-Everything" which... can get quit nasty some times

[ 11-10-2001: Message edited by: DM of FAoIW ]

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