Thread: Time stop
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Old 07-18-2003, 11:16 PM   #9
Pirengle
Symbol of Cyric
 

Join Date: April 20, 2003
Location: Sarasota, Florida, USA
Age: 41
Posts: 1,101
Quote:
Originally posted by Firestormalpha:
99% of the time if a lich is casting time stop it's a contingency, sequencer or trigger, and cannot be stopped.
Nope. I've never seen a Time Stop come out of a lich's contingency or sequencer retinue. Now, Improved Mantle/Spell Trap/PfE, yes, followed by a Time Stop.

Spirits, liches tend to do two things during time stops. They either cast Protection from Evil, Time Stop, Meteor Swarm, and Gate, or they cast Time Stop and Symbol: Fear, Stun, and/or Death. In regards to the former, if you can take on a lich, you can take on a pit fiend. [img]smile.gif[/img] Get everyone out of the Meteor Swarm, or at least the characters taking heavy damage if you can't get everyone out, and have your melee fighters pound on the pit fiend while your ranged support and spell casters work on the lich's defenses. In regards to the latter, if your characters get Symboled, cast Remove/Resist Fear or Free Action, whichever one works, and try again.

And if you're not having any luck, you can always reload and try again later. [img]smile.gif[/img]

EDIT: The lich is casting Mislead. What happens is your party is attacking an illusionary clone of the lich, while the real lich is invisible and no doubt laughing its undead butt off. True Sight, Dispel Magic, Detect Invisibility, and a thief with a good Detect Illusions rating can dispel the Mislead.

[ 07-18-2003, 11:19 PM: Message edited by: Pirengle ]
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