The real bonuses for a dual char. arise from selecting a fight type class 1st.
xtra hitpoints
xtra attacks
much lower thac0
xtra prof. points (wepons)
ability to wear armor (even if you can't cast magic while wearing it if your mage class instead of cleric or druid)
greater diversity of wepons to use
and all w/ relativly few points (half-a-mil is usually enough), which gives you the opertunity to really shine on your next class (usually magical if you want a well rounded player)
Multi-class just takes to long.
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