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Old 05-09-2002, 03:58 PM   #3
JohnDoe
Elite Waterdeep Guard
 

Join Date: May 9, 2002
Location: Milkyway
Posts: 6
Hi, I think Himura wasn't quite right. Here's what I was going to post to the betheda forum. Too bad they offline or at least kind off.

Okay, here's how I understood it, any corrections are appreciated:

MAJOR AND MONOR SKILLS

1. Each time you increase a major or minor skill through training or practice you earn something which could be called an "experience point"

2. Once you have 10 EXP you gain a level.

3. When you gain a level, you may increase you stats using 3 "level points".

4. Unless you gained at leat one EXP in a skill which is gouverned by this attribute attribute, one LP corrosponds to one point increase in this attribute.

5. If you earned EXP by increasing skills which are gouverned by an atrribute, one LP corrosponds to increase of this attribute as follows:
EXP LP-Multiplier
1 2
2 2
3 2
4 2
5 3
6 3
7 3
8 4
9 4
10 5

Conclusion:
1. Major and minor skills work the same way, only the starting value of
the monor skills are lower.

2. You gan't get more than 7 points attribute increase through major/minor skill increase as you only have 3 level points. This means that in terms of attribute increase, any effort put into more skills than 3 will be lost.

MISC SKILLS

1. Misc skills may be increased through training and practice too.

2. Misc skills NEVER generate EXP.

3. Misc skills increased by practice generate "bonus experience points".
These BEXP ONLY add towards the multipliers on the level up screen.

4. Misc skills increased by training DON'T generate BEXP.

Conclusion:

1. It is possible to get 5/5/5 multipliers

2. Choose a misc skill for each attribute which is easy to practice.
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