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Old 11-08-2009, 04:36 PM   #3
Luvian
Ironworks Moderator
 

Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
Age: 43
Posts: 6,763
Arrow Re: My Review of Warden's Keep

Here are the descriptions of all the powers:

Warrior

Blood Thirst: The warrior’s own tainted blood spills in sacrifice, increasing movement speed, attack speed, and critical hit chance. For as long as the mode is active, however, the warrior suffers greater damage and continuously diminishing health.

Blood Fury: The warrior sprays tainted blood to knock back nearby enemies, which they may resist by passing a physical resistance check. The gush of blood, however, results in a loss of personal health.

Mage

Dark Sustenance: A self-inflicted wound lets the mage draw from the power of tainted blood, rapidly regenerating a significant amount of mana but taking a small hit to health.

Bloody Grasp: The mage’s own tainted blood becomes a weapon, sapping the caster’s health slightly but inflicting Spirit damage on the target. Darkspawn targets suffer additional damage for a short period.

Rogue

Dark Passage: Tapping the power of tainted blood makes the rogue more nimble, able to move more quickly while using Stealth, and more likely to dodge a physical attack.

The Tainted Blade: The rogue’s blood gushes forth, coating the edges of weapons with a deadly taint. The character gains a bonus to damage determined by the cunning attribute, but suffers continuously depleting health in return.
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