Use the Merlin's Shield spell. I found it to be one of the most useful spells in the game. Most of my parties have started as wizards, so it's quite a long time before they get lockpick or the Vine spells Pry or Disarm trap. But they get Merlin's Shield quite early, so whenever they bust open a chest (I always have one of them start with decent Str), I cast Merlin's Shield on the one who's busting it, or even one the whole party if the trap is AoE.
And, even better, Merlin's Shield (as it should be) is a protection against almost every spell, it even reduces the damage by mantraps.
Traute
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