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Old 04-01-2005, 10:45 PM   #15
DinkumThinkum
Dungeon Master
 

Join Date: March 30, 2005
Location: Luna Penal Colony
Age: 77
Posts: 78
If the skills can be trained at the guilds or advanced with points at level up, that answers what I was trying to ask. Guess I wasn't being too clear.

(I was reading the mini-guide as saying that the skills were frozen: couldn't be advanced at all.)

Part of the reason for my questions is that most of my gaming for several years has been in very familiar game systems: Morrowind, Might & Magic VI, VII, VIII, and Wizardry 8.

I just finished up Wiz 8 a few days before jumping into W&W. Some things in W&W are very similar to the Wizardry series, but others are completely different, so I'm having to recalibrate my brain to keep things straight. [img]smile.gif[/img]
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Morrowind modder resources:<br /><br />PotionSaver script for Companions and other NPCs<br /><br />Teleport disable/trap and banishment scripts<br /><br />Morrowind mod:<br /><br />Unarmored Corrector V01 (for players)<br /><br />All on [url]\"http://lovkullen.net/Emma/Resources.html\" target=\"_blank\">Emma\'s web site</a>.
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