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Old 11-07-2009, 06:07 AM   #1
Luvian
Ironworks Moderator
 

Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
Age: 43
Posts: 6,763
Arrow My Review of Warden's Keep

I finished Warden's Keep last night. Here's what it is:

- Saying it lasted an hour would be generous.
- It's about a dozen fights, some I found pretty hard.
- You get a unique looking set of Warden Commander armor as well as a magical sword.
- You get two new skills. For the warrior it was an attack speed/walk speed stance that drains your life and an area of effect knockdown skill that uses your life instead of stamina. The attack animation is not bad but both skills aren't really that unique.
- You get a storage chest.
- The keep has a merchant. He sells a specialization book but I forget which one.

So basically it's a pretty short DLC. The home base kind of ones except it's a really small home base with not much to see.

If you want a couple more fights, a new set of plate armor, some extra lore, two average but different looking powers and a place to store loot maybe you'll want to spend 7$ for it. But it's really nothing special. You're basically paying for a courtyard with a chest, a mid level armor and two skills. I don't regret buying it but I wouldn't have missed anything if I hadn't gotten it.
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Last edited by Luvian; 11-07-2009 at 09:15 AM.
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