Rouge/Mage is what I prefer to play. You get a great Rouge this way because if you come across something you can not open you fall back to magic. Also you can bumb your stats with spells before you try and do something really difficult. If you get caught you go invisible. Lots of good combo's here. Also the rouge part helps the mage by letting him use a real weapon and backstab for tons of damage. Plus the dodge ability helps the mage in those tough fights with other mages that just stand there and take it.
My two cents.
Granamere
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