Hi Lansader!
It depends on why you're dual-classing. If you want to be a Mage who can use swords, shields and helmets, dual early. If you want to be a kick-butt fighter who then goes on to be a great mage, dual late. In my opinion, it's better to be multi than dual if you want to excel in both classes.
Of course, being a Kensai means you won't ever be able to use shields or helmets ... so a bad choice from my perspective. Power Gamers (tm) love this combo, though.
My favorite dual-class combo is: Priest of Helm -> Mage. You get some very nice back-up healing powers, free True Sight, that silly sword power, and you can wear helmets and use shields. Also, you get a better selection of weapons: there are some very nice maces, flails and hammers in the game. As a back-up healer, you ought to be able to cast Lesser Restoration at least once per day --- this is very helpful if your main cleric gets severely level-drained.
-- Nifft
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