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Old 11-04-2001, 02:36 PM   #5
Kaleban
Manshoon
 

Join Date: October 12, 2001
Location: Bloomington, MN, USA
Posts: 244
If you're looking at high-level advancement, then as a Sorcerer it makes no sense to have Contingency or either of the Sequencers. Wait until you can get Spell Trigger and Chain Contingency, since you can only have 1 of each active at any time.

I still say don't pick Identify. Get Chromatic Orb, and once you reach level 12, it does unsaveable acid damage, which can replace Melf's as your Troll killer entirely.

Oh yeah, I was looking at the anti-mage spells, does it make sense to get Spellstrike when you have Khelben's AND Ruby Ray? There are only two protection spells of 9th level, Absolute Immunity and Spell Trap. Ruby Ray works on spell trap, Absolute Immunity lasts only four rounds and won't matter much to a solo Sorcerer, and Khelben's Warding Whip takes care of everything else! So really, the only spells you will need to defeat buffing or attack spellcasters number 3 in total: Breach, Khelben's, and Ruby Ray.

[ 11-04-2001: Message edited by: Kaleban ]

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