Thread: Samurai
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Old 07-15-2003, 07:38 AM   #4
Wereboar
Baaz Draconian
 

Join Date: June 6, 2002
Location: Germany
Posts: 795
If you don't have powercast with a hybrid, his attack spells are quite useless. In my expericence, around level 11 it seems that they might become useful (when you can cast the level 3 spells at a meduim level). But aroud level 13, monster resistances increase a lot, so without powercast its bad again.

You went for powercast. But as a tradeoff, your combat stats are worse. Most important is Strangth fo additional damage and powerstrike, then dex and speed for attacks. Without a haster in your party, and with raising int, your fighting stats will develop very slowly.

I did two powercast hybrid parties. But they were quite weak until level ~18, when they started to become good in both spells and fighting. But for a long time, they are weak in both areas.

Witout going for powercast, and with a charater that can cast haste, you have high strength, dex and speed aroud level 12, and will become quite powerful in melee. Or if you have access to priest spells, you can cast superman on the hybrids to make them good fighters. In your case, you'll need a long time until they are useful.

To the wakazashi: There's one enchanted wakazashi in a fix place, which is great because it uses your primary skill (+25% bonus). If you choose mooks, you even can use an extended weapon as a swap with the same skill. But with more than 1 samurai in a party, you either have to use normal wakazashi, or build up daggers (in additon to spellcasting and nomal fighting). Don't use several samurais again, unless you want a challenge.
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