View Single Post
Old 02-08-2004, 10:26 PM   #1
Bungleau
40th Level Warrior
 

Join Date: October 29, 2001
Location: Western Wilds of Michigan
Posts: 11,752
Just started playing a new game of W&W last night, hereby entitled the den of thieves. Six rogues -- no magic, no guilds, no nothing. The only thing they've taken advantage of was a miscalculation on my part -- I created four of them, and then realized I didn't really want to put ability points into things you can train in. So I deleted those, and one character got their 800GP total. Slight advantage, but not much. Six different races -- lizzord, rattkin, gourk, whiskah, gnome, and dwarf. A little variety...

Most specialized in dagger, with two going for sword. One assigned lockpicker, and the rest are improving their weapons skills. Nothing else matters yet...
Equipped them all with daggers, and headed out.

They all now have basic equipment (doublets, cloth pants, suede boots) so they have AC 1.

Having the XP spread out among six characters is far different than a solo game, for sure. We're now between level 2 and 3, but at 5 XP a pop for a worgur, this is going to take a while...

Of course, that tree spider was worth a lot of XP... for the three survivors

BTW, I've discovered that resurrection is cheap at this point -- 60GP per level, or thereabouts, compared to 1000GP for a scroll. Guess what we haven't bought? And I believe that everone has died at least once...

Well, heading off to the crypt now, and expecting Mon the Sculz to show up any day now. Turned in the first five skulls... [img]smile.gif[/img]

Later...
__________________
*B*
Save Early, Save Often Save Before, Save After
Two-Star General, Spelling Soldiers
-+-+-+
Give 'em a hug one more time. It might be the last.
Bungleau is offline   Reply With Quote