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Old 06-17-2001, 08:34 AM   #11
Tuor
Elminster
 

Join Date: June 17, 2001
Location: england
Posts: 409
I have been firmly converted to the 'Bards are great' camp they are jack of all trades and masters of none but if they are in a tight spot they can usually look after themselves for long enough until a more specialised character comes along and help them out.

In addition they can
-pick pocket
-identify stuff (a big help)
-cast spells and use scrolls of spells above their maximum level six
-fight a bit. Mine is using celestial fury at the moment and he's no pushover
-bard song. what a great invention it helps all your party out no end- can you say AC -10 and thaco 2 anyone.

Alright they won't last long if they are up against a high level fighter or mage but they offer invaluable support to your party if you think about what spells you give them-magic missiles to distract enemy mages casting, improved invisibility, web etc etc etc. They can make a major nuisance of themselves and they are far more fun to roleplay than a one dimensional tank of a fighter in my opinion.

I have completed the game as a bard and the stronghold is great fun too.
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