Thread: Robe and staff
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Old 10-26-2001, 07:25 PM   #6
Skunk
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Join Date: September 3, 2001
Location: Amsterdam, The Netherlands
Age: 62
Posts: 1,463
SPOILER - Stats to follow
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Staff of the Magi
This type of staff is thoroughly linked of the image of the spellcasting profession, rare though it is. It is among the most powerful tools that a wizard can possess, the culmination of complex enchantment and endless study. This particular example is good in melee, grants Invisibility, and offers protection from Charms and Evil. It can also cast a Spell Trap, launch a Fireball-Lighting Bolt combination, and Dispel Magic. The quintessential mage item.

STATISTICS
Armor Class: +2 bonus
Saving Throws: +2 bonus
Equipped Abilities:
Invisibility
Immunity to Charm
Protection From Evil

Fireball-Lightning
Damage: combined lightning and fireball damage
Range: 150 feet
Use: Three times a day

Abilities: Trap Spell
Duration: 8 hours or until 30 spell levels have been trapped
Use: Once a day

Combat Ability (each hit): Dispel Magic
THAC0: +1 bonus (strikes as a +5 weapon)
Damage: 1D6 +1
Damage type: crushing
Weight: 4
Speed Factor: 4
Proficiency Type: Quarterstaff
Type: 2-handed
Requires: 5 Strength

Usable By
Mages

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Robe of Vecna
This robe doesn't even have close to the power that the two famous artifacts, the Hand and Eye of Vecna possess. Still, from simply being worn by the powerful lich, the robe absorbed enough magical energies to become a potent magic item.

STATISTICS:

Equipped Abilities:
AC: base set to 5
Improves casting speed by 4
+10% Magic Resistance
Weight: 3

Only usable by:
Mage (single, dual, & multi-class)
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