View Single Post
Old 11-26-2001, 07:29 AM   #6
Ugaya
Manshoon
 

Join Date: August 24, 2001
Location: Hannover, Germany
Age: 61
Posts: 173
Below you see the "STR-list" and the "to hit" and "damage" modifiers. If your Berserker is enraged he gets additional +2 to hit, +2 to damage and his AC is improved by -2. Thus, an enraged berserker with a STR of 18/51 has a better chance to hit than a normal tank with STR = 18/00.

These values are from the AD&D rules - 2nd edition. I think this list is implemented in SoA. The manual contains a STR-list somewhere.
I like my fighters - no matter what kit - somewhere between 18/51 and 18/99. Actually I never got 18/00 without cheating.


STR 16: to hit 0 : damage +1
STR 17: to hit +1 : damage +1
STR 18: to hit +1 : damage +2
STR 18/01 - 18/50: to hit +1 : damage +3
STR 18/51 - 18/75: to hit +2 : damage +3
STR 18/76 - 18/90: to hit +2 : damage +4
STR 18/91 - 18/99: to hit +2 : damage +5
STR 18/00: to hit +3: damage +6

I hope the formats won't be lost again....
__________________
Man is wolf to dwarves
Ugaya is offline