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Old 08-08-2004, 09:44 PM   #10
Imrahil
Elminster
 

Join Date: November 4, 2001
Location: North Carolina, USA
Posts: 469
Quote:
Originally posted by Cerek the Barbaric:
He didn't offer any information and I was giving 3 dialogue options.

1) I'll leave for now, but this isn't over.
2) Sorry to have bothered you.
3) Perhaps I should just kill you anyway to be certain.

Did you try talking to Rampah? [img]smile.gif[/img] Sorry... couldn't resist.

When you say he didn't offer any information, does that mean you had dialogue options *before* the ones listed above? If so, what were they?

Also, I guess we could go the "check your GLOBAL variables" route again. Looking through a save after completing the Tanner investigation, I found these which look like they involve the Skinner murders...

GAVESMELLYITEMS = 1
MURDERSOLVED = 1
SKINWENTHOSTILE = 1
TALKEDTOHOOKER1 = 1
TALKEDTOHOOKER2 = 1
TALKEDTOINSPECTOR = 1
TANNERMOVE = 1
TANNERPLOT2 = 5 (this is the one I bet you could experiment with)
TOOLATETANNER = (timer variable)

I can't find anything that looks like it deals with Rampah so you could check your value, but there's bound to be one - I was just skimming down the list so I might have missed it if it wasn't obvious.

- Imrahil
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