Yeah - I found the same thing. The first Greater Wolfwere was almost impossible and the second went down fast and hard. That first one was regenerating something like 80 HP per round for me. In the end I theorised that it was using the pauses (when I was changing tactics for the spell casters) to heal. I don't know if that was right or not, but the next time I tried a "no pause" strategy and it eventually worked. I don't know if that was just coincidence or not though.
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Davros was right - just ask JD
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