Thread: Help a Sorcerer
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Old 11-03-2001, 02:44 PM   #19
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 41
Posts: 11,063
quote:
Originally posted by Fuzzy Animal:
Okay, I want to get this right, because there is NO turning back for a sorcerer. Should I then replace protection from Evil with Spook? Should I replace Protection from Petrification with something else. How about Fireball instead of Protection from Normal Missles? What should I take next instead of Globe of Invulnerability? I think I'm lacking in mass destruction capabilities.


I will go with SkullTrap instead of Protection from Normal Missiles, it deals more damage than Fireball in the long run.

Level 3 Spells

Melf's Minute Meteors, Skull Trap, Slow, Flame Arrow, Dispel Magic.

I will choose Death Spell instead of Globe of Invulnerability.

Level 6 Spells

Death Spell, Contingency, Mislead, True Sight and Chain Lightning.

Since you are soloing, Cloak of Mirroring will protect you from most spells, so do not worry so much about protection spells.
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