DONT YOU DARE SAY I DONT KNOW ABOUT MODEL MAKING. I made the all famous Bunny model for quake2! ANd clan max skin for each member. That was not Easy, the thing with skins youve already got a model made all you have to do is stretch it over the existing model, but when making a completely dif. gemetric model from scratch is no joke. 2000 polygons per model eek. Im not even going to try with q3. (10000+ polygons)
Also with the paperdoll, couldnt they just copy/paste and just slightly modify it each time? (i admit i dont know about this!)
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