I agree with you in some points, but still think things like that don't really make much sense...I like games with a "glimmer of real life" in them, though it's hard to follow that pattern in a fantasy world...But still there sure is a difference between "picking up a car, putting it in your pocket and using it on a chirping monkey" type of puzzles ("objects randomly materializing in faraway lands after your cousin's best friend mentioned them" sound quite the same), and...Hmmm...Let's just say it's not such a big deal after all..
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