Werewolf. For those unfamiliar with this game, the rules are fairly simple. In a group of ten, one person is the moderator, and the other nine are secretly assigned the roles of six townsfolk, two werewolves, and one seer. Each game "day", the moderator tells everyone to close their eyes, and then instructs the werewolves to open their eyes and silently select someone (1) to kill. The werewolves then close their eyes, and the seer is told to open his eyes and silently selects someone to "divine the knowledge of", to which the moderator gives a thumbs up or thumbs down on their werewolf status. Then the day begins and the moderator informs the players who have been slain, and then the player's debate until they select someone (1) to hang as a werewolf. This process continues each day, until either both werewolves are hung or the townsfolk no longer outnumber the werewolves. In the former case, the townsfolk win, and in the latter the werewolves win. It's a crazy game, full of intrigue, bluffing, and strategic voting and debate
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Trust is indeed a shiny jewel,set in the stone of friendship.And much like any other stone can be use to crush the skulls of those unsuspecting.To clear the path for me to claim my rightful place as master of all I survey.
Play games win prizes completely free. http://teet.net/af/bd395b7216
So far I've won an 8gb ipod nano and an acer inspire netbook
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