Intelligence limits the total number of spells you can learn and your CHANCE of learning them.
e.g. Intelligence 11 gives a 45% chance of learning a spell and 6 spells maximum per level. Intelligence 18 gives a 85% chance of learning a spell and 18 spells per level.
Also, in true AD&D, Intelligence limits the maximum spell level any character could cast.
e.g. Our Intelligence 11 mage would only be able to cast 5th level scrolls at best.
Fortuntately this isnt implemented.
In SoA we do not really need to worry too much about intelligence because of potions that boost this attribute. Simply gulp a couple of potions that boots intelligence and then learn your spells. Presto! Intelligence 24 and 25 give a 100% chance to learn a spell, and any Intelligence 19+ will let you learn all of the spells per level.
Then we need intelligence to survive the mindflayer... but thats another kettle of fish [img]tongue.gif[/img]
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Warning: Powergamer
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