how do thieves gain skills such as set traps and poison weapon
I have a hacked halfling fighter/assassin on levels 9/11
I don't think it counts, but he has a dexterity of 19 as well
how many traps and poisons should he have per day, and can someone give me a list of which level he gains new ones ? (starting at lvl 1)
eg
lvl 1 - 1 trap, 1 poison
lvl ? - +1 trap and poison
etc
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