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Old 06-06-2002, 07:35 AM   #21
LennonCook
Jack Burton
 

Join Date: November 10, 2001
Location: Bathurst & Orange, in constant flux
Age: 38
Posts: 5,452
Quote:
Originally posted by Melusine:
Um Lennon... I was talking about in-game die-rolls, LOL!
Well, for fighting there`s using stat comparrisons...
For example, if you`re 6 points stronger than your opponent, you might do 40% of the maximum damage implied by the weapon you`re using.
For effects of, say, spells; that would be decided by the DM; or, failing that, the person whom the spell was cast at. This would still allow cheating, but it would make it more obvious if it happened constantly.


Edit for the nested quote.

[ 06-06-2002, 07:37 AM: Message edited by: LennonCook ]
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