The Doomsayer IS a tough fight--missile weapons don't seem to affect him, melee weapons seem to inflict a maximum of 1 damage, and lightning actually heals him. He doesn't have many hitpoints, but with his armor class, who needs hitpoints? The only thing that I found would hurt him every time is Magic Missile (and perhaps the Ring of Energy), so you should probably wait until you've got a Mage on at least Level 5. He only attacks you if you try to keep the Idol. The Doomsayer's 4000 Exp, and the Idol is 50gp, or you can use it to get a sword which is arguably the most *powerful* in the game. Keep the 50gp instead.
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Volothamp's Comeuppance
Everything you ever needed to know about the entire Baldur's Gate series......except spoilers.
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