View Single Post
Old 01-30-2003, 04:45 AM   #42
Baros
Manshoon
 

Join Date: January 3, 2003
Location: Leeds, UK
Age: 49
Posts: 171
Apart from the poison weapon, how is this any different from any F/T or F>T? As stated elsewhere there are enough other ways to getting stacking, repeating damage (bolts/arrows of biting, poisoned daggers, asp nest etc) and poison is not the be-all and end-all of combat. (fotD: did you know you can poison with your fists?).

It's no worse than the kensai/thief, kensai/mage, Wizard Slayer/Thief, Cleric/Ranger, Blade or countless other character tyeps, all of whom seem to have perfect ways of killing just about anything. Anybody can beat a scripted opponent with anything as long as you know the correct tactics. No matter what the game says - one character can deal with every situation - at least when you know the game as well as we do.

One additional point about my game (and many others) - I've not got ease of use installed (too many of the enhancements I don't like) which means no GM patch, no multi-class GM, finite stacks of ammo (irrelevant with the ammo belt, but still...)

As it happens, before I do anything, my game requires a re-install - I think a combination of installing non-weidu mods after the weidu ones, plus messing with kit abilities has screwed something (we don't need no steenking backups).
Baros is offline   Reply With Quote