I'll vote for having a multi-class Mage/Thief. One of my all-time favorite characters.
The HLA's aside (which are great, btw), you can free up any slots you might have used on Invisibility & True Sight (Detect Illusions is highly underrated, IMO - dispel Invis, Mirror Image, Project Image [not that monsters ever use that, but...], Mislead, etc.).
You have a very good back-up spellcaster who can fight & use shortbows - plus, only "half" a character used up being a Thief.
XP for Disarming Traps & Opening Locks (as opposed to setting them off & bashing) adds up very quickly (not to mention an extra scriber).
Use Any Item overcomes any Mage-equipment handicaps.
OK, I said HLA's aside, but... you can keep adding Traps after all the useful Mage abilities are gone. Plus, the Thief side levels up very quickly, & you can add Mage HLA's even when you level up as a Thief.
Stoneskin... Hide In Shadows... go Backstab... fun, fun, fun! [img]smile.gif[/img]
You won't need to use ring-slots for Thief items since your Thief abilities will keep improving.
Simulacrum... is a source of much enjoyment (hey... let's *both* go backstabbing! then I'll cast FireShield while you Sunfire).
- Imrahil
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