Quote:
Originally posted by Butterfingers:
Thieves are nice... But, with the exception of traps, their skills really have no use at all...there are spells and skills that take care of that as well.
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thieves can use their skills all day. and do you really want all your mages spell slots taken up with knock ? or your cleric loaded with find traps ?(well maybe, there's a severe lack of lvl 2 priest spells worth memorising). Do you really want to waste Shield of the Archons avoiding a trap ? Adding in their ability to stealth and scout ahead, or backstab, or lay traps... isn't it worth having a character who can do all that AND infinitely find/disarm traps and pick locks ?
The point is, every job a thief does IS possible by at least 1 other class/kit... but when you have them all-in-one and unlimited use with a thief, why limit your other characters options ?