Yep, cast all your Skull Traps and then sleep. Skull Traps *never* disappear so you can in theory stack infinite amounts of them. Anything can set off a Skull Trap, so make sure neither you or any of your summons walk near them. The easiest way to lure them to the traps is to cast a Fireball right in the middle of their party, that will attract them all at once.
About the Otuygh, his regeneration comes from a spell he casts. Casting Dispel Magic will dispel it. Melf/Flame Arrows and Magic Missiles aren't meant to do anything but take him down [img]smile.gif[/img]
[ 01-26-2003, 09:42 AM: Message edited by: Rataxes ]
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