quote:
In that code, the last number corresponds with a number in the love-talks. Writing e.g. CLUAConsole:SetGlobal("JaheiraRomance","Global",29), it will trigger lovetalk 29. There are also some other codes when it comes to romancing, tell me if you want to know more.
/end
erm. i was told that that code would set the timer (Jaheiraromance is apperently a timer as to when the next love talk appears according to shadowkeeper) to 1 meaning as soon as possible. made it work too at least once. i was just curious if anyone knew how to dechiffer the timer as to is it game time/realtime? and what are the figures corresponding to?
Or is this wrong?
what other codes are you talkin about? [img]smile.gif[/img]
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