Too funny! I just made this party today and started a DS game with them, with the intention that the four specialist mages stick to casting their specialist school spells whenever possible--so at the outset the Conjurer is casting Grease, the Enchanter is casting Sleep, etc. I'm sort of a roleplaying it, I guess, such that they would have a preference for their own school's spells. And I want them to resort to using a weapon if-and-only-if they're facing immanent death.
Anyway, at the start of the game they all dropped their staffs in front of the inn, as I normally would begin a game, figuring I would have them run around Candlekeep and do all the little quests before buying their slings and bullets. The first assassin in the house next to the temple fell easily to the Conjurer's Grease spell and the cleric's Magic Stone. But the second one down by the barracks mananged to survive Blind and Larloch's Minor Drain. I cast Sleep on him twice (the cleric and Enchanter both had that spell) but evidently the game doesnt let you keep punching someone once they're already lying on the ground unconscious. Whenever he would get up I had him surrounded with my weakling mages, all of them bitchslapping him back to the floor--but that was the best I could do. I actually had to leave him there alive in order to rest, go back, and finish him off.
Anyway, I laughed my ass off! I'm so accustomed to obliterating those two assassins pretty much within a single round with a fighter or somesuch. The novelty of playing this way won't last for long, I realize, but right now at least there is some.
This should be fun! It may be kind of rough going out in the countryside at first, though.
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