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Old 01-18-2003, 11:50 PM   #4
Butterfingers
Drizzt Do'Urden
 

Join Date: November 30, 2002
Location: Five Flagons Inn
Posts: 633
Well, if you want something both challenging and rewarding, and, keeps your interest, try a Fighter/Mage/Cleric. You will level slowly, be quite weak in the start with poor hit points and only so so melee and spell abilities. Your power will come slowly and steadily. Most of your Cleric and Mage spells will be used to buff your Fighter abilities, slowly but surely turning you into a machine of pure death, dismemberment, and distruction.

What you will have eventually if you are patient. A Fighter who can cast Draw Upon Holy Might, Rightious Magic, Chant, Chaotic Command, and, then Stoneskin, Mirror Image, Blur, and Tensor's Tranformation. All of your combat stats will hit 25. (Str, Dex, Con) You will get the Fighters hit point bonus for high con, although reduced by 1/3. But still pretty good. Stack Tensor's on that, plus, all of the THAC0 bonuses for all of the self buffs, you will eventually wind up with a THAC0 of somewhere around -10 or so, maybe better, depending on weapon selection. There are several Clerical spells that add temporary hit points as well, so, along with Tensor's, you can become a high hit point, hard hitting, damage causing, spell casting fiend of the Lower Nine Hells. Dual wield Crom and Flail of Ages, or, the Improved Mace of Disruption, get the Bladesinger Chain, Amulet of Power, various other trinkets, you can claim your Godhood long before the Thone of Bhaal moment. Toril will never be ready for your presence, Helm will wet his pants realizing what just slipped under his watchful eye, creeping up on everybody, even Lord Ao will realize there is now somebody powerful enough to crack the planet in half. BOO FRICKIN HOO!

I seem to have gotten carried away I hope this helps, have fun [img]tongue.gif[/img]
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