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Old 01-14-2003, 08:25 PM   #2
Tancred
White Dragon
 

Join Date: April 1, 2001
Location: UK
Age: 45
Posts: 1,893
Spoiling Space:

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1) Yep... the dialog never changes. Just choose the most evil ones you can.

2) Not a clue...

3) Edwin's intelligence should give him extra spells. The hisger your intelligence with a Wizard, the more spells you can learn. Plus Edwin gets a bonus one for being Edwin.

4) 16 isn't bad. 18 would be better. See above! [img]smile.gif[/img]

7) Nope. In fact, I'm not sure what happens, but I know you can't be Lehtinan's boss. Note that you can 'inform' on Hendak, though.

8) Yep; it's a quest. I wouldn't advise it until you are a higher lovel, ut if you want a go... Try the door between the tavern in the Docks and Mae'Var's guildhouse. If you have trouble finding it, search for traps; there's a whopper of a trap on that door.

9) The pirates are part of no quest... just a little diversion and a way to earn £££

10) I personally prefer Linvail.

11)Your innate powers reflect your alignment. Shadowkeeper is very good at making sure all changes are 'right'; therefore, when you change your alignment, your innate powers also change. There are no bugs as far as I know...

12) The Fixpack contains no updated enemy packs. Just bug fixes.

Glad to help!

Tanc
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