Dual-wielding as Jim describes is probably the most damaging way to go. The only other options with good Druid weapons are Staff and Spear, both two-handed weapons.
Staff: Staff of Rynn +4, Staff of the Woodlands +4 (Druid only, not available till very end of SOA), and Staff of the Ram (TOB only).
Spear: Impaler +3 (+10 piercing damage!), not sure about TOB spears.
2-5 points in your two-handed weapon of choice plus 2 points in two-handed weapon style is easily attainable. (You can get most of it when you roll your Berserker!) Your rate of attack will "only" be 5/2 at level 13 Berserker (7/2 with 5 points and Grandmastery patch), but two-handed weapon style doubles your chance of a critical and you get a little reach with your weapons (you can fight from behind your Fire elementals). Don't forget 2 proficienty points in Sling or Dagger if you want a long-range weapon.
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->Klutz
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