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Old 11-26-2001, 09:52 PM   #1
Lemernis
Drizzt Do'Urden
 

Join Date: July 8, 2001
Location: New Jersey
Posts: 611
I just did this (playing with Dark Side installed) with my four paladins, mage, and cleric-thief. I'm not going to knock myself out trying, but I do want to see if I can complete a game without using the wand of monster summoning at all, and using Animate Dead (as much as I love this spell), Monster Summoning I, II, and III, and wands as sparingly as possible.

Of course everyone was hasted and pumped up on cleric spells. I also used Resist Fear, 4 potions or heroism, 5 potions of mirrored eyes, and 2 potions of freedom. In addition I used Invisibility Radius 10' in order get everyone in position once downstairs. I placed everyone on the perimeter and first I tried tossing 5 oils of firey burning and a fireball spell at the sorceress and cultists to see if I could kill them all in one fell swoop--but all of those explosions only did about 8 points of damage per cultist, lol. That plan having flopped, I put one man on each cultist until I took all of them out. Aec didn't really do much harm at all to my party as all that was going on. His magic was rendered ineffective by the potions and spells. After the cultists went down Aec fell pretty quickly mano a mano.

Oh, also--I made sure to keep my mage far away from Aec's Silence spell, as he is the only one in the party affected by it. The cleric-theif wasn't spellcasting anyway--he is awesome in melee buffed on his cleric spells, wearing drow adamantite mesh armor + 3 and wielding Selune's Blade.
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