Dracolisk 
Join Date: January 5, 2002
Location: Guantanamo Bay, Cuba
Age: 40
Posts: 6,043
|
ok if you want to see some dice usage let me take a little example from a mid-air battle I had to detail...
DM: The sun is blazing through the foggy cloudline and creates a warm orange light which bathes the surrounding mountains and hillsides. AS you come over the side of the hill you notice large silouted beasts flying about care-free and imperviouse of your presence.
Half ork Fighter: Me Break Monsters!
Clerek: But what did they do to you?
Half ork Fighter: Urrr... THEY MONSTERS!
Clerek: Before he gets us into any more trouble I cast Sanctuary on myself
DM: Alright then you vanish from view, Anyone else got a decision on what to do?
Ranger: I choose to try and befreind the animals before our Half ork goes berserk on us...
DM: Alright but first you've got to get closer to them they'e practically on the horizon from where you are.
Clerek: I'm not goin ANYWHERE
Mage: I cast Mordenkainens Wings
Necromancer: I summon any undead wyrvins in the area and cast mount undead
DM: For such rediculouse spells from the Necromancer I'm going to ask for a Dice Check, *rolls* alright lets say theres a 25% chance of even finding a darn Wyrvin, controlling the wyrvin will take a roll of 1 or less on a D8...
*dice roll*
Necromancer: HAH!
DM: Lucky %@&*#! A skeletal wyrvin comes up and you get on it and ride off into the horizon along with the mage who'se flying toward them
Half Ork: ME WANTS TO GO TOO!
DM: alright then you'll have to make it through the rough hillside, go on now.
Clerek: I'm not Going ANYWHERE
Half Ork: ME PICKS YOU UP INVISDIBLE MANS!
Clerek: NOOOO!
DM: You cant find him since he's invisible but your arms do have such a broad range you do manage to grappled something which you assume is him because its invisible, pickit up and drag it with you in tow...
Clerek: But I dont wanna go!!!
Half Ork: QUIT WHINING!
Dm: Alright as you near the flying beasts you notice that the way which the hills were layed out actually throws off your perception. The eleged Wyrvins silouted against the skyline are actually Demi-Dragons, Just hatchlings, but still dangerous. Suddenly you hear an explosion on the ground behind you and turn to see a figure clad in dark black and red armor which is very smooth and shiney, he holds a spear in his hand and looks very threateningly at the lot of you through his peircing red eyes.
*by this point a New PC joins the game*
New Character: You are invading on Dragon Territory! i request that you leave at once and no harm shall come to you!
Half Ork: YOU DRAGON MANS!?
Clerek: That's the guy we were sent here to get rid of so the mountains could be used as a pass for traffic again!
New character: HOW DARE YOU defile these natural lands with your hands of men! Thes lands are to be UNTOUCHED!
DM: He blows a wistle and the two baby wyrms join by his sides, they bear the same threatening expression.
Clerek: RUN!
Half Ork: AAAAAAH!
Necomancer: If he wants a fight he's got a fight! RIDE my boney steed!
Mage: You have no idea as to how WRONG that sounds... Alright up! up and away!
Dice roll check is made for elevation gains with the riders monster's movement dice when undead turned, the Mordenkainen wings has its own movement rate as well as diminishment rate, over about 10 turns it slows, and continues to until the wings have all but fallen off.
New character: JUMP!
Dice rolls: The New character jumps into the air about 30 or 40 leagues, he has a perfect areal view of his enemies and allys down below, he begins to fall at an exponetnial rate and in 3 turns must select a target, 2 and a half turns if he hopes to attack someone in the air. Everyone on the ground does a DC check for a turn of pause due to the amazement of seeing a man leap into the air, the Half ork fails it, the higher your intelligence the longer you stare in awe.
New character: I attack the mage
2.5 turns pass while chaaracters on the ground do battle with the baby dragons and mostly can't penetrate their hides.
Mage "Magic Missile!"
Three missiles strike one baby wyrm, making it retract its head to the side and scratch at the burn marks created like an itch with his hind leg.
Mage:aww how cute
new character: "HATAAAH!"
DC check, Roll 4 times...
Mage: He gets four attacks!?
DM: He just plumeted from 40 leagues in the air I think he gets 4 attacks with his spear 2 with his longsword
Mage; But spears are stronger!
DM: Hey I'm just playing by the rules here
Dice rolls 20, no critical hit, 10, hit, 8, miss, 24, hit.
Mage is hit 3 times. Damage rolls.
5, 6, 7.
Mage is dealt 18 damage.
Mage: AAAACK! Im 1/4 dead! I return his attack with VIVICECTION!
DC Check takes 1 turn for spell, 1 turn for the attack, must be at close range.
New character: I've long since fallen past the mage and landed on the ground next to the half ork, I proceed to use Boomerang sword.
DC roll Boomerang sword, Sword boomerangs for 1d4 turns, then strikes targed toing 2d6 damage if you beat his armor class.
*rolls*
Half Ork: WHAT IS HE DOING THROWING SWORD!!!
new character: HAH!
DM: The sword boomerange and cuts jonathn for a whopping 12 damage, he drops the invisible figure under his arm who upon the shock of the half ork fallin on him is released form invisiiblity
New charcter: "I stab the pinned one in the head!"
DM: ah but your sword hasnt returned yet
New character: WAIT I take it back!
heres where you could be mean or nice, let him wait to take the sword or go with what he wanted to have the booomeranged sword come back and knock his helmet off [img]tongue.gif[/img] its your decision...
Anyway:
Clerek: AAAACK MY HEAD!
Half Ork: AAAAH TALKING COURPSE!
Mage: By this time i've rode down and VIVICECT THIS GUY!
DM: Your hand evicerates his armor and peirces his flesh in his back
Dice roll check 1-10 nothing 11-20 an organ gets ripped out
Mage: MUWAHHAHAH!!!
DM: your alliance has changed to chaotic evil
Mage: huh?
DM: You're hand is buried in the back of a Light Genasi, its an unholy act to rip ones organs out I'm sure [img]tongue.gif[/img]
Mage: I can live with that... DIE ORGANS DIE *rolls a 1*
Mage: $%&#@ !!
New character: I Catck my boomerang sword anow and use the remound of it on my hand to do a Point blank Shot at the mages head!
DM: All but too easy...
Mage: I *dice rolls 19*
DM: Dead
Necromancer: Shesh that guy was getting on my nerves...
Half ork: YOU SHOULD HEALS THE DEAD MANS!
New character: I stab this dumb one in a similar fasion
DM: You realize you cant move the left side of your body without pain, 1d4 damage per turn of moving starts now...
Half Ork: TUMBLE!
DM: done
Half Ork: I STAND UP AND MAKE HIM PAY!
DM: you take on turn to take your sword out carefully...
New character: STAB!
DM: With?
New character: Uh SPEAR!
DM: Roll... *Dice is 15*
DM: Hit
Half ork: GURRRH!
Roll: 8 more damage
Half ork: YAAARRR! ME MAKE PAIN!!!
DM: your sword comes down in berserk mode dealing extra damage percentages and ooh I think you knocked him out...
New charachtr: UMPH! 5 turns out on the ground..
Alright the Baby Wyrms decide to save their tamer now, attackign jonathan at both sides... The half ork fighter is lifted into the air in one's mouth
Half Ork: SOMEONE GET ME DOWN FROM HERE!
DM: The dragon flys into the air with its brother and they twirl about so that you can't tell which one is holding the half ork
Necromancer: Im done casting Resurection on the stupid headless idiot
Mage: AAAAH! I see my body!
Neceromancer: Oops forgot to screw him back on...
Everyone laughs
DM Breaks laughter: DEAD without a head
Necromancer I fly down to save the poor fellow and the clerek using Stitch and bonemending.
DM: it'll be 7 turns before they're up and runnign again like normal, meanwihle the half ork is still being drug around up there...
Half ork: AAAAOOOWWWW!!
DM dragon is litteraly blood letting you, like sucking on a candied treat 1d6 damage per round
The necromancer is almost done with his spells when suddenly the second dragon dives downa nd grabs him up.
New character: IM UP!
Necromancer: I draw an explosive rune on his tounge!
DM: OOOH he's gonna feel that in morning! [img]tongue.gif[/img]
New character: OH NO! HUWEY!
DM: Dragons jaw is BLOWN clean off, from the inside out...
Necromancer begins to fall at a rate od 1 league per turn
Necromancer: SLOW FALL SLOW FALL!
DM: Spell failed you said it twice and it canceled itself
*now that was being mean*
Everone laughs
Necromancer "AAAAH!"
New character: I jump and grab him...
DM: Done in less than a turn...
Necromancer: WHAT ARE YOU!!?
New character: My name is Exelcius and I am a dragoon...
Necrcomancer: I grab him and write an explosive rune on his back
Dragoon: BOOMERANG!
DM: Huh!? WHOAH that's Brilliant!
Necromancer: What did he just do?
DM: and the Necromancer is motion sick...
Mid ari catch chances are 75%
Dragoon: Caught *rolls dice* hah! I can see the future!
DM: heh... alright you land... Oh and the Half orks dead now...
Dragoon: Toss him in the body pile, My command is said in Neutral Draconian.
DM: the dragon obeys.
Dragoon: I poke this Wizard of the dark arts in the back and order him to resurect his comrades with NO funny business!
DM: You rest to regain your arkaina... Then Begin to cast...
Necromancer: mmmm pile of bodies... so ... tempting... I CAST TWISTED RESURECTION!
Everyone: WHAT!! YOU CRAZY!!!
Everyones bodies become sewn together after 6 turns the Dragoon stares in horror at the abomination thinking the Necromancer was doing his job
Dragoon: I STAB HIM IN THE BACK!
DM: DEAD! The abbomination is now running amok!
Dragoon: JUMP!
Necromancer: I choose to innitiate my Tree life hundreds of miles away
DM: Done, you appear 5 feet away from the tree and the tree falls over dead, you are born again as a Lawfull Good paladin/mage. Starting at level 1...
Goodie Goodie Necromancer: This is crap, oh well i'll deal with it...
"and now to avenge the destrution of my comrades which I began! and i've only got a week to do it, or else they'll decay into nothingess... I hope that Dragoon knows how to run...
--- and thus an advenutre A new begins --- [img]tongue.gif[/img]
|