Quote:
Originally posted by karlosovic:
I'll be playing on core rules, probably do mage stronghold (haven't tried it yet)
|
Good choice. It'll prove worthwhile.
Quote:
should I change any of these stats or thieving skills ?
|
Seems fine to me.
Quote:
is a tripple class solo harder than others ? (slower level ups Vs more skills)
|
There
are easier solo classes (cf Sorcerer), but the F/M/T is a fine choice for your first solo game. [img]smile.gif[/img]
Quote:
should I take Nalia out of Dungeon 1 with me ? (for the encounter with Irenicus)
|
I assume you mean Imoen, right?
Call me purist, but in my opinion, soloing is
soloing. Don't take Imoen with you - the plot will go as planned, rest assured.
Quote:
any other tips or pointers ?
|
Hmmmm....
Dual wield. Specialize in Flails and Katanas - use Ages and Fury as main hand weapons, and Daakon Zerth Blade (extra Stoneskin per day!) as your off hand weapon. Use Ages against Undead and Mages, and Fury against the rest. Fury also serves as an excellent backstab weapon.
Raid Pai'Na (the Spiders' Girl in the Crypts) early on for three very useful items - the Pale Green Ioun Stone, a scroll of Spell Immunity (use it, love it) and a scroll of Spider Spawn (to use in conjunction with Web).
Stock potions en mass. Potions of Storm Giants Strength and Potions of Magic [Shielding/Blocking/Protection] are all very useful.
Buff your heart out when necessary. Get Pro-Fire (3rd level spell) and Spirit Armor (4th level spell, useful for the saves bonus), and have them on 24/7.
Have fun, and good luck! [img]smile.gif[/img]