Living with out Illusion is tough, but, not impossible. One needs only to muster a blistering amount of offense to compensate. Something a Necromancer does rather well. What I would not want to live with out, and, this is just me and my play style, is Divination. I love Wizard Eye. I like Far Sight. With my tactics, I simply can not live with out these spells. True sight, know alignment, all of which are actually some what useful. Yes, Paladins have detect evil, but, a Paladin is not always in your party. It's more then a gaming aspect, it's a role playing aspect as well. I like knowing what is ahead, or, launching a full scale invasion of horrible summons from far away, knowing where to place what because I have things like Far Sight or Wizard Eye to scout the way. I like the fact that my mage can be 2 or 3 screens away and causing hellish amounts of chaos and destruction. I like it even more because it is at these moments, he is indestructable. In the art of war, best way not to be killed is to simply not be there. This is why Illusion can be lived with out. This is why a Necromancer rules all, but, a Conjurer is rather useless. Who needs mirror image or stoneskins... A good mage should never even be seen period. All the enemy should know is at the moment, a small army of skeletal warriors and maybe a nishruu or something else along those lines is coming for them. And they should die, never once knowing why. And said mage should be watching the battle from afar, through his pet Wizard Eye, laughing his arse off, and be thinking of more important things, like world domination or maybe getting himself a nice tower some place so he wont be bothered so much.
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