View Single Post
Old 01-03-2003, 04:05 PM   #2
Alson
Galvatron
 

Join Date: December 14, 2001
Location: Israel
Age: 38
Posts: 2,187
Yes, the Anti Paladin kit is certainly overpowered. The Dispel Magic on hit is too powerful for SoA. To add insult to injury, i actually dualled my Anti Paladin to a Mage... And at level 13!

I also noted that keeping an unenchanted Katana took the "Improved" out of the "Improved Mages", so i decided not to use it. In the Tactics Mod, every creature and his sister can cast Pro-Magic-Weapons, which nullifies my Dispel Magic on hit. I can risk by casting my innate Dispel Magic, but that would wipe my buffs, too, etc...

However, since evil is really discriminated against in BG2, things balanced out eventually.

Personally, i feel that the Anti Paladin is an incentive for people who wants to play evil in BG2, and not just out of roleplaying reasons. Don't you agree?
Alson is offline   Reply With Quote