Ok, been reading, think I will finally toss in my two cents.
In a CRPG, yes, the sorcerer is king. No real consequences for his or her own power.
In PnP on the other hand, mages have the upper hand.
Sorcerers tend to have things trying to hunt them down when they become powerful enough to notice, much like the Bhaalspawns in BG, and Jon wanting to steal your soul. Sorcerers tend to become targets of powerful entities, agencies, and some times even Gods who feel their power might become threatened. Of course, Mages get this too, but, not to the degree that a Sorcerer would. Sorcerers tend to become to powerful for their own good, usually end up hunted and chased, seldom getting a moments rest.
Also, in some campaigns, Sorcerers do not get to pick their spells. The DM does, spell influence comes from the bloodline of the Sorcerer. If say, the Sorcerer was the by product of a succubus and a human, a willing pairing, said Sorcerer would most likely get a vast majority of his spells from the Enchantment school. Of course, this can have advantages as well as drawbacks, as say, a Sorcerer was the offspring of a powerful planar being of some sort, lets say, a lightning based being, then said Sorcerer could end up getting spells from the lightning sphere of influence, spells that nobody else could cast. Special spells of course, created by a wise DM. If by odd chance, say, Sorcerer was a child of somebody like Talos, then, his or her spell picks would be storm based, like Ice Storm, Cone of Cold, Lightning Bolt, and possibly even clerical spells like Firestorm or Call Lightning.
Now if only they could apply something to this effect in a CRPG, we could see the REAL power of a Sorcerer. We could also see his or her weakness.
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