I'd follow Alson's suggestions here and implement a few more Wishes in your lvl 9 spell-slot. If you make sure your wisdom is atleast 18, you'll have a 12.5% chance or higher to get that option.
Basically, you'll need it .. since magic indeed wont bring the final Irenicus down, he's full of PfME and the like, as well as natural resistances.
You probably already noticed ADHW's do about 8 dmg or so to him.
Its either you, playing fighter ( tenser's transformation ) which probably wont work because of his break-magic ability .. or the right summons.
Any summon that isnt highly magic resistant wont survive long enough for the flashy spell effect to finish.
Which leaves you with Skeleton warriors and Fallen planetars ... I'm guessing Skeleton warriors fall under Irenicus' Death spell ...
so fallen planetars it is indeed.
[img]graemlins/awcrap.gif[/img] I think that's weak, to have only one tactic ..
but I'm nowhere near that part of the game yet and dont think I have any saves from that point either ( had a group of 3, including a sorcerer go through the game .. which meant I had a sorcerer go through the game solo, and two people to cook and clean ).
So all I can do now is feel sorry for myself being weak and hope that Alson or Dundee or eXXon or anyone else for that matter take up the challenge of producing more than one good tactic -for a mage/sorcerer- to take on the third Irenicus [img]graemlins/heee.gif[/img]
[ 01-02-2003, 08:18 AM: Message edited by: daan ]
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<strong> Odi et Amo. Quare id faciam facisse requires ? Nescio, sed fieri sentio et excrucior </strong><br /><br /><strong> Amantem cogit amare magis, sed bene velle minus </strong>
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