Quote:
Originally posted by Sir Exxon:
LOL, that's cheesy alright! I knew it works with Dragons...
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That's funny, I've been trying Cloudkills on Dragons and they ALWAYS run around and waste one or two of us before he even gets to Injured...
I kind of agree with Cerek - I don't think there's anything inherently wrong with running away, especially from a TimeStop + MeteorSwarm combo, of COURSE I'm going to RunAway! for a few rounds - I think it's really cheesy only when you already know what he's going to do and make a preemptive strike with that info, as if you were clairvoyant, which you CAN be, if you reload [img]graemlins/hehe.gif[/img] I just try to play it as if I didn't know what he was exactly going to do... after that I have no problem with trying Cloudkills; personally I never had much success with those anyway, he kept walking out of it toward a party member... IIRC I had a much easier time with Jon by summoning Skeleton Warriors and using ranged weapons...
In any case it's not the decisive battle, it's really more of a place for a plot twist