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Old 12-27-2002, 05:08 AM   #8
Mahlennacht
Drow Warrior
 

Join Date: September 10, 2001
Location: CA, USA
Age: 61
Posts: 298
Quote:
Originally posted by Sir Exxon:
LOL, that's cheesy alright! I knew it works with Dragons...
That's funny, I've been trying Cloudkills on Dragons and they ALWAYS run around and waste one or two of us before he even gets to Injured...

I kind of agree with Cerek - I don't think there's anything inherently wrong with running away, especially from a TimeStop + MeteorSwarm combo, of COURSE I'm going to RunAway! for a few rounds - I think it's really cheesy only when you already know what he's going to do and make a preemptive strike with that info, as if you were clairvoyant, which you CAN be, if you reload [img]graemlins/hehe.gif[/img] I just try to play it as if I didn't know what he was exactly going to do... after that I have no problem with trying Cloudkills; personally I never had much success with those anyway, he kept walking out of it toward a party member... IIRC I had a much easier time with Jon by summoning Skeleton Warriors and using ranged weapons...

In any case it's not the decisive battle, it's really more of a place for a plot twist
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