Quote:
Originally posted by Warhammer:
quote: Originally posted by Sodomatic Goat:
Yeah, I like the way you can choose your path in Baldur's Gate, in ID you have to do A then B then C... etc etc, that is sh**
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On the other hand, when your mission is to save the world it seems silly to run around delivering love letters, saving cows, killing rats in cellars, and other FedEx stuff...[/QUOTE]I love this sentiment. I'm still laughing. [img]graemlins/thewave.gif[/img]
In BG2 it's not quite so bad - at least it tries to give you reasons you have to do other quests first. But, realistically, a D&D party would more likely infiltrate or attack the Cowled Wizards - likely via the government district buildings - than simply say, "Oh well, sucks for Imoen. Hey, let's go kill stuff for money."
[ 11-05-2002, 04:38 PM: Message edited by: Timber Loftis ]