Quote:
Originally posted by debiler:
- Imagine you cast a fireball or some other freakin' powerful spell right into a bunch of goblins and they see half of their companions dying and frying, don't you expect them to run away or something?
|
Well, there is something called "morale": If a creature (even party member) sees a powerful foe, many of his allies killed or stg else, he gots "morale failure" - his circle turnes yellow, and he randomly:
-runs,
-attacks everybody,
-panicks (combination of the two).
Quote:
- Thieving. The shopkeeper should be aware of someone who's just "looking", standing right next to that unsecured diamond upon the table in that dark corner where nobody would expect it to be stolen...
|
He is. This is why you get "pickpocketing failed" message. As your PickPocket skill grows, so grows your ability to avoid that awareness.
[ 12-16-2002, 01:14 PM: Message edited by: Vedran ]