Quote:
Originally posted by Mahlennacht:
~~ 1 - does Death Ward protect against Imprisonment, since the game considers the PC "dead" when you're hit with that spell?
2 - I'd like to try using some spells that I've ignored in the past; can Call Lightning be at all useful? If it takes one TURN to cast it, how would one implement that in combat with any effectiveness?
3 - ShadowKeeper sez that the Winter Wolf Pelt is a "container" - is there any type of object that can be placed in the Wolf Pelt? I tried a few but nothing seems to go inside it...
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1) No. Imprisonment is not a Death-based spell. It does not even kill the character. It "merely" keeps you in stasis... forever.
2) Call Lightning is cast immediately, then a fresh new bolt is fired every turn. It is extremely useful in outdoors battles when you cast it multiple times.
3) There are different types of Winter Wolf Pelts. Not all are containers.
[ 11-29-2002, 02:52 AM: Message edited by: Dundee Slaytern ]