Quote:
Originally posted by Bardan the Slayer:
quote: Originally posted by Rataxes:
Crom Faeyr With 19 str used as a base, this hammer will do an average of 15 dmg, after Watcher's Keep this sinks to 13. But still quite powerful. Doesn't do much else though, killing Stone/Clay Golems, Ettins and Trolls is of course very nice, but I wonder how many of those you really encounter in SoA Chapters 6, 7 and in ToB? Is a hassle to assemble and requires me doing a quest (Planar Sphere) that I normally skip. But it can be gotten fairly early compared to the ToB weapons.
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You may want to check the average damage scores, because Crom Faeyr gives a very hefty strength bonus. You would get a much higher damage bonus per hit.[/QUOTE]Well that is what I did [img]smile.gif[/img]
I used the base STR of 19 (+7 dmg) to determine how much extra damage Crom Faeyr's STR bonus would really give me compared to other weapons without str bonuses. 25 STR gives +14 dmg, so it's 14-7=7 extra dmg. The physical dmg is correct, (2+8)/2 + 3 + 7 = 15
For the base STR of 21, I just subtracted two since this would raise my default str bonus by two.
The thing is, I didn't even know it had a +5 electrical dmg bonus, so the numbers were still wrong. Should've been 18 average for Base STR 21 and 20 average for Base STR 19.