I've played both extensively, my MW charcter is about level 65 my Divinity character is level 40ish.
I like both games, here's the pros for each:
Divinity
1/ The best journal I've seen in an RPG, Morrowind's is a mess. In my still unfinished game the journal is 400 pages 95% obsolete data, the 5% usefull data are well hidden.
2/ Challenge, after a certain level (20-30 depending on the build) MW combat becomes too easy. For my level 65 battlemage battle is more a chore than anything else, Divinity is challenging the whole way through.
3/Big dungeons, an average MW dungeon is three rooms and two corridors,... well Divinity's dungeons are immense
4/ The main quest is more appealing, more present.
5/ You do not need a 2Ghz rig to run divinity smoothly.
Morrowind
1/ Graphics. Sheer eye-candy.
2/ More open ended, bigger world to explore, more sub-quests, more stuff to do,
3/ Better balanced skill system. In Divinity there are utterly useless skills and skills you cannot live without.
Bottom line even though I shelfed Morrowind to play Divinity, I intend to come back to MW once the expansion Morrowind: Tribunal comes out, because it will allegedly fix the challenge, journal, small dungeon issues
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It was a new day yesterday<br />but it\'s an old day now.<br /><i>Jethro Tull</i><br />
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