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Old 11-22-2002, 05:43 PM   #5
SixOfSpades
Dracolisk
 

Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
Quote:
Originally posted by Dundee Slaytern:
This reminds me of the time when the Yuan-Ti Mage in De'Arnise Keep cast Improved Invisibility on Anomen... saving him and boosting his combat prowness. [img]tongue.gif[/img]

Icewind Dale too... the enemy Clerics in that game attempt to cast healing spell on your injured characters... making them laughably some of the easiest opponents in the game.
Man....I never had it that good, but on the game I'm running now, I didn't hit the Planar Prison until Chapter 6, so normally where one Yuan-Ti Mage would spawn, I'd get them in groups of three. They followed their AI scripts like lobotomized sheep: Animate Dead, Animate Dead (picture a bunch of Skeletons surrounding their masters in a protective huddle, with my Barbarian bashing his way through), and then they all cast _Skull Trap_ simultaneously. *BLAM* everybody falls over dead--except for me, who's left jumping up & down, yelling, "HEY! That was *my* EXP!!!"
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