Quote:
Originally posted by Dundee Slaytern:
This reminds me of the time when the Yuan-Ti Mage in De'Arnise Keep cast Improved Invisibility on Anomen... saving him and boosting his combat prowness. [img]tongue.gif[/img]
Icewind Dale too... the enemy Clerics in that game attempt to cast healing spell on your injured characters... making them laughably some of the easiest opponents in the game.
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Man....I never had it
that good, but on the game I'm running now, I didn't hit the Planar Prison until Chapter 6, so normally where one Yuan-Ti Mage would spawn, I'd get them in groups of three. They followed their AI scripts like lobotomized sheep: Animate Dead, Animate Dead (picture a bunch of Skeletons surrounding their masters in a protective huddle, with my Barbarian bashing his way through), and then they all cast _Skull Trap_ simultaneously. *BLAM* everybody falls over dead--except for me, who's left jumping up & down, yelling, "HEY! That was
*my* EXP!!!"