Quote:
Originally posted by The Hierophant:
No computer game can possibly be 'realistic' anyway. If you want realistic CS action join the special forces for real(or a terrorist network if you are so inclined).
Games are there to be played, for fun, no matter how bloodthirsty and needlessly violent they are.
Any 'realism' or 'teamwork' spouted by the game's publisher is a marketing ploy to get you to buy the game. Sharpen up folks [img]smile.gif[/img] Sitting in front of a computer screen hammering the keyboard and clicking the mouse button does not and can not make one a special forces hero [img]tongue.gif[/img] , so forget about getting a 'realistic' computer game experience because the whole concept is just plain ludicrous.
ps: I don't mean to cause any personal offense by my post and if I did then I apologise.
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LOL! So True, so true. I like to use this line when people bitch about realism in games. For CS to be realistic, you'd have to have snipers sitting in one place the whole game, and then relocating after a shot, so therefore you'd have to disable the gun while moving, or disallow moving if you're priming for a shot. You'd have to have people WALKING while shooting, and disable moving while shooting altogether. Plus every other gun would kill you right off the bat so they might as well just make everyone use the same 3 guns. Would anyone actually play CS if this were so? I sincerely doubt it. You have to make games to compensate for the way people play them. Snipers would make easy kills if they couldnt move, the game would degenerate even more into a long-ranged firefight with pistols and machine guns, and a keyboard and mouse is a LOT easier than handling a gun, so therefore you really cant simulate how a person with a gun would behave because well.. you arent holding a gun! You're controlling it with a mouse that reacts with precision and counts for twitch reflexes! Therefore you have to adapt to that, or the game would get unplayable and boring. And it has gotten unplayable and boring. So there..